Computer Animation 3 Project 2: Walk Cycle

In my opinion, what I considered I did well was capture the primary frames of the walk cycle. For example, I captured the primary frames the frames of when the leg makes contact to the ground and lifts in mid air. In addition, how the body shifts it’s weight over to the leg to balance itself out. In other words, turning the hips to make the walk cycle look like an actual walk in real life. I did wanted to fix the frames that were jumping, noting being in sync with one another.

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