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Monthly Archives: November 2015
Critique #2: Pace Project from Ben Ceci
In my opinion, I like the timing on the squash and stretch with the legs. The Norman rig you animated doesn’t have any popping with the joints. The view that you used is good but I would recommend that you … Continue reading
Posted in Non Time-Based, Writing
Tagged #Computer Animation 3, #Critique 2, #Maya, #Pace, #Project
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Computer Animation 3: Posebook #9-12
Week 9: Lifting Norman Lifting Week 10: Pushing Norman Pushing Week 11: Pulling Norman Pulling Week 12: Carrying Norman Carrying
Posted in Non Time-Based
Tagged #Computer Animation 3, #Maya, #Maya Character, #Norman, #Norman Rig, #Posebook, #Week 10, #Week 11, #Week 12, #Week 9
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Computer Animation 3-Project 3: Pace
For this project, I needed to make the Norman Rig animated an actual walk cycle from point A to point B on maya. The catch of this project is that I needed to change the pace of the walk from … Continue reading
Posted in Best Work, Non Time-Based, Writing
Tagged #Maya, #Maya Project, #Maya Scene, #Norman, #Pace, #Project 3
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Traditional Media Project #2: 20th Century Fine Art
-What works and artists did you research while creating this piece? For 20th century artist I researched Kōgyo Tsukioka and Seison Maeda. For Tsukioka, he was a woodblock fine art artist. His paintings included colored backgrounds and richly colored, dynamic figures. … Continue reading
Posted in Non Time-Based, Research, Writing
Tagged #20th Century, #Fine Art, #Japanese Fine Art, #Japanese Media
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