Advanced 3D Modeling, Texturing & Lighting Final Project: 3D Composite

For this project, I had to create a 3D model and edit it with lighting in maya to match the same lighting from a video that I recorded. This model was a 3D gun that I made over a year ago. The reason I chose this model is because I want to use one that I made instead of someone else model.

I used Arnold Lighting and Texturing on my model. I used default metallic plastic and enhanced it’s exposure to the light. When it came down to the lighting, I used a directional Light. I enhanced the intensity and decrease the shadow exposure. The reason I did that was because the light in the video was dull and I wanted to make sure that Arnold light would make the gun match that setting.

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