Category Archives: Best Work

Demo Reel: Rough Draft

This is a draft for my demo reel. It is comprised of my best work whether it is 2d/3d animation or still lives and sketches. I was trying to go for a laid back vibe for each of my art … Continue reading

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Maya Modeling: Freshmen Year vs. Junior Year

When I started using maya, I didn’t really know how to use it. My first time modeling, I didn’t really know how to use it. After some practicing with maya I got a better understanding of this program. The way … Continue reading

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Advanced 3D Modeling Texturing & Lighting Project 2: Still-Lifes

For this project, I was assigned with making 3 3d models that were a reflection on my personality. In addition, I needed to use the arnold rendering to enhance the material of my textures, in order to bring it out … Continue reading

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Japanese Media Final Project

For my Japanese Media class, my project was to create an art piece based on a Japanese artist who did art in the 21st-century. The artist could be “Yayoi Kusama, Takeshi Murata, Maywa Denki, or even Koji Yamamura. For my project, I … Continue reading

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Interactive Authoring Final Project: Epileptic Invasion

For Interactive Authoring class, my final project was to create a program using “Processing” from what I have learned since the beginning of the semester. In addition, I can also use any other program or output device to assist with … Continue reading

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Computer Animation 3 Final Presentation: Demo Reel

During this semester, I got more into animation using maya. For my first project, what I thought I did well was how I was able to capture the motion the ball dropping. What I could have improved on that project … Continue reading

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Computer Animation 3-Project 3: Pace

  For this project, I needed to make the Norman Rig animated an actual walk cycle from point A to point B on maya. The catch of this project is that I needed to change the pace of the walk from … Continue reading

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