Senior Studio Journal #1

What do you want to be doing a year from now?  What do you need in your portfolio to get there?

 

What I want to do is one of two things: Either go for my master’s degree or do game animation and character modeling for a gaming company. To be specific, possibly an internship for people who recently graduated college with big name brands like Sony, Ubisoft, Bandai and Microsoft. If not game animation and character modeling, then cartoon animation with Disney, Pixar, Nickelodeon, Cartoon Network or Warner Bros. Animation.

 

What I need in my portfolio is more animation project, specifically, projects that I have completed or things that I did to past the time. I also want to put in character designs and models that I have been working on and that I think are successful. The animation and character design will be 2D and 3D.

What is the best piece you’ve ever made? (bring it if you can)

 

Since my freshman year till now, I have rarely made works that I have considered to be my best. The two pieces that come to mind when I think about my best is my Bone study I did in freshman year and my still Life I did in junior year.

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Motion Graphic Final Project: Opening Sequence

This was my final project for Motion Graphics Class. The project was to create an opening of a specific genre using a specific art movement. For mine, the genre was science fiction while the art movement was romanticism. For my project, I wanted to focus on the beauty and freedom that space has to offer. This means Nebulas, traveling through the stars, and planets. Instead of using spaceships, I decided to use the next best thing, comets. The comets were particles made in after effects. The Nebulas and planet were made in photoshop. The song that I used was a royalty free electric song.

https://syncsketch.com/sketch/152692#182843

 

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Maya Modeling: Freshmen Year vs. Junior Year

When I started using maya, I didn’t really know how to use it. My first time modeling, I didn’t really know how to use it. After some practicing with maya I got a better understanding of this program. The way how I practiced was creating 3D models of things that I liked and I liked weapons. For this post, I want to show a comparison of my modeling kills that I had in freshman year of college versus junior year of college. The comparison will be weapons that I made freshman year and junior year. Also, I would like the record to show that I used weapons that actually existed as reference. In addition, i will also show the geometry of each weapon.

Freshman Year

  

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Production 2 Project 2: Adaptation for Literature

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Motion Graphics Journal 5: Animating Masks

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Production 2 Satire/Surrealism Project: Sleep Paralysis

For this project for Production 2 class, we had to create a film up to 3 minutes about any topic I wanted that is both satire and surreal. For my topic, I chose Sleep Paralysis, specifically. the creepy and terrifying hallucinations that happen while a person is under sleep paralysis. The catch is that sometimes the hallucinations are real whether we want to accept it or not. I used my  personal experience of this and research to help motivate me to make this piece.

For editing, i was using the an opacity shift in Adobe Premiere Pro. I used that for camera editing because I wanted apply a more creepier vibe in my video. Similar to how horror movies have cut scenes, and different shifts in scenes to apply a connection between different scenes, I wanted to do the same thing. I used various different shots to make the video more interesting. The types of camera shots that I used were,mostly medium, over-the-shoulder, trucking, tracking, tilt up/down and zooming in with a fade to black. As for my creep, I wanted to keep it as a black silhouette but during a close up, the audience can barely make out his face. The lighting helped made the silhouette more 3D, almost like a faceless specter.

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Motion Graphics Typography Project: Gill Sans

This project was given to my partner, “Jasmine Marie Angelo” and myself in Motion Graphics class. The main focus of this project was manipulating text to describe the specific font, Gills Sans. We both agree that this font had a more modern style to it. Thus, we decided to use a more modern appearance. The color scheme was meant to convey a cool sense of sophistication, while the font itself is Gills Sans was suppose to highlight it throughout the piece.

My vimeo: https://vimeo.com/205053334

Our project: https://syncsketch.com/sketch/129221#151783

Jasmine Marie Angelo’s wordpress: https://jangelo2.wordpress.com/?ref=spelling

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